I’ve been away awhile but I’m b-b-BACK. Don’t call it a comeback.
In that time, I’ve battled a broken laptop, edited the hell out of a few issues of Britain’s hottest* student paper Redbrick, and attended a games-expo. It’s been a pretty fun time. Somehow, during all that, I found the time to write up a coupla articles for y’all.First up, it’s a (late) return to the Moneyless Gamer feature for the lovely yet-MMO-keen people at Gamersyndrome.com. I talk about joyous crayoned-in speed-platformer, Runman, and just why YOU should play it. Because it’s the best, that’s why.
“Level names like ‘The Awesome Zone’ reveal exactly what the game is about (apart from having a genuinely funny and warm personality): making you feel damn awesome. The very best sugar-rush speed moments match that of the Burnout games, and as your little yellow mascot cheers encouragement (WOO! OH SNAP!), you’re going to have to smile along with him.”
Click here and you can be awesome too.
Second, the fruits of my visit to Eurogamer Expo ’09 begin to flower. I write about the PS3’s next-big-thing, point&click thriller Heavy Rain.
“The comparison to film is important- Heavy Rain is gaming’s equivalent to the thriller. Obviously so; it wears the trappings of a Se7en or Usual Suspects, but more importantly it captures the central feel of them- the thrill. Until now, games have looked like a thriller- see Condemned for a game example- but they’ve never played like a thriller- Condemned had dark moody atmosphere and the occasional jump, but it was more akin to a survival horror than a true thriller.”
Yup, it’s one a’ them there revolutionary games**. Do I crown it gaming’s Citizen Kane, or noble failed experiment? There’s only one way to find out.
Finally, I haven’t technically written anything for it yet (I’m the curator), but we’ve got a Redbrick countdown going on, of the 40 best albums of this whole millenium. Where the hell is your favourite? Good question: check it out/complain here.
*By hottest I mean most-attractivest. Obv.
**There’s a beautiful video of what the game is capable of (or more excitingly, was capable of in 2006) here.