I’ve been sitting on this one for a couple of days while the dust from 30 Days of Music settles down, but I wrote an article for Gamersyndrome under my Moneyless Gamer alias on the influx of 360 demos in the cars-with-guns genre. In it I say things like:
Blur is basically Mario Kart rendered in Microsoft’s ‘gritty realism’ house style. The way S&SAS Racing just steals the weapons and the concept, Blur takes the ideas behind that, rubs its chin, and reinvents them as sci-fi tech for its shiny real-cars world. And it doesn’t look like it or function quite the same, but the same gameplay ideas are at work. So, say, the red shell becomes a huge glowing orb, that homes but can’t take corners, creating a sub-game of ‘dodge the orb’ or ’save the orb for the long straight stretch’.
Read on, to see me push the limits of italics as a device to stress that this is really flippin’ awesome, and indeed humour, as far as they will go.